Capcom has confirmed that the Dead Rising Deluxe Remaster features a revamped progression system, allowing Frank West to level up faster than in the original game. However, this change has received a mixed reaction from fans, who are debating the merits of the altered gameplay mechanic.
The Deluxe Remaster, a reimagining of the 2006 cult classic, was initially thought to be a faithful remake with enhanced graphics and subtle gameplay refinements. However, as more details have emerged, it’s clear that the game features more significant changes, including the introduction of save functionality in Infinite Mode and an accelerated leveling system.
The accelerated leveling system, first observed in preview gameplay footage, has been confirmed as a permanent modification. This change, combined with increased PP rewards for capturing photos and rescuing survivors, contributes to a more streamlined and inviting entry point into the series.
However, fans are divided on the change, with some labeling it “polarizing” on the Dead Rising subreddit. Many argue that Capcom should have included customizable difficulty modes, allowing players to choose their desired level of challenge, rather than implementing a blanket increase to PP rewards.
The debate highlights the challenges of balancing faithfulness to the original game with the need to innovate and attract new players. As the release of Dead Rising Deluxe Remaster approaches, fans will be watching to see how these changes impact the gameplay experience.